Off the Top: User Experience Entries

Showing posts: 181-190 of 190 total posts


January 1, 2002

Google shares its 10 things they found to be true, which starts off with, "focus on the user and all else will follow". There are many other truths in this list. [hat tip eleganthack and Digital-Web New]


December 26, 2001

Meg is sharing the wonders of a professional looking toolbar in a Web interface in her Using JavaScript to Create a Powerful GUI on O'Reilly Net. Her Blogger interface really awed me. I kept having to remind myself that it was a browser based tool, but it performed like a desktop app (that is until they were down to one employee and the gremlins kept popping up). I have always wanted to add a more professional look to my personal apps, but it has been functionality over beauty for them. Now I may no longer have that excuse.


December 19, 2001

Data Needs Context and Molding to Mean Anything

Matt has found one of the many gems on data and providing meaning to it from the ever popular (in my book) Nathan Shedroff. The quote...
"Data is fairly worthless to most of us; it is the product of research or creation (such as writing), but it is not an adequate product for communicating. To have informational value, it must be organized, transformed, and presented in a way that gives it meaning."
is from Nathan's A Unified Field Theory of Design.


December 18, 2001

Peter provides great insights on receptivity and modular presentation components in the eNarrative interview with Peter Merholz.


December 7, 2001

Seach Not and Find the Answer

Peter Morville explains why search doesn't suck, but is just not great. I completely agree. Search by itself misses much of the information, unless the site is well written (which provides a cohesive use of terms) or is augmented with metadata.

Let me explain, as Doug Kaye uses in his quest to find what is wrong with searching, a person six months or more ago could have been writing about IT as the possible wave of the future. More recently the same person could have been writing about Ginger. This past week the writer would have started writing about Segway. All were the Dean Kamen invention, but a user searching for a the breadth of our writing on Segway could easily miss our mention of IT or Ginger. The user would have to know to search on these other terms, if they did not they may not find our work. We loose.

This is where metadata helps out. If the information is tagged with a term that classifies this information or could have synonymous relationships established from that metadata item (personal powered transportation = IT, Ginger, Segway...) would greatly help the search. Most of us have been worked on projects that have had searches yet we constantly had users asking us were our information on "xyz" could be found, as they did not find it in the search and they know they read it on our site. That is a large persistent problem. Searching is not a solution only a patch that leaks.

By the way taxonomies can be fluid, they have to be as usage changes.



November 27, 2001

Zeldman and his folks at Happy Cog and NotLimitedNYC have launched Charlotte Gray for Warner Brothers. At first I thought it was nothing great, but there is a simple elegance that radiates the period and the feeling of the film. The site does not have an over the top Flash interface, but a nicely crafted interface. All the links state exactly what will happen if you click on the link. It is very Zeldman-esque in that it is very well designed and gives the user a wonderful experience.


November 18, 2001

Peter Merholz is offering his take on defining IA and user experience design. I need to let it gel a little more. I tend to agree with Peter in large, but have some different shades as I look at IA a little broader than most. I look at IA as a step in the development of information applications (this includes Web pages, Intranets, mobile access to information, etc). The IA helps define the information and set the structure of the information.


November 8, 2001

Stand on the Shoulders of Giants and Build a Better Web

Peter Merholz announces the posting of Adaptive Path presentations on their site. I got a lot out of the AP two day Web2001 presentation. It provided much needed validation of my skills, approach, documentation, and mindset of how I go about my work. I had been using processes and tools that were cobbled together off the Vivid Studio's site and extensions of Communication analysis and planning skills learned in college. The live presentation also provided me a few new approaches, deliverable ideas, and understandings that I would not have picked up from reading.

If you like the presentations, you will love the live sessions. Do your self and your organization or client a favor and go to the sessions. You too will be able to stand on the shoulders of giants and build a better Web.



November 5, 2001

User Interface Engineering (UIE) provides a snippet of their research in Users Decide First, Move Second. UIE found that users would decide where they were going on a Web site prior to moving their mouse to click. This is problematic for those sites with DHTML drop down menus that have much of their navigational content until you mouse-over.


November 1, 2001

Paula Thorton presents her thoughts on Meet the New Information Architects , which offers a nice history lesson of IA, interaction design, other elements.


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