Off the Top: Attraction Entries

Showing posts: 76-87 of 87 total posts


February 19, 2003

Mobile phones offer better control of communication

The Beeb offers Mobiles let you control your life. Increasingly the mobile phone has given people the ability to control their communication flow and their information streams. I can relate to this as I use my mobile as my primary phone, actually I have two mobiles and one is my mobile information access point. I use the my voice mobile for talking with friends, family, and work, but it works wonderfully as it does a much better job with voicemail than my work phone. I use the other phone, the Hiptop for mobile e-mail to have needed information at my fingers and to send notes to my self that are easily used from e-mail. The Hiptop also offers the ability to touch base with coworkers and digital friends as well as keep up with reading off the Web. I agree with the article I have better control of my communications with these mobile devices. I am also getting closer to having information attracted to me so that the information is there when I need it.



Understanding Referrer Systems

Rashmi Sinha's Recommender Systems overview on Sig-IA is a great overview of the tools used to bring information closer to those that may have an interest in that information. Essentially this gets to the heart of the Model of Attraction. Recommender Systems can provide tools that group information through links that are based on others similar interests. Finding information is what many spend much time doing. Lessening this time and providing methods to predict interests are helpful. This of course takes patterns. Patterns need a breadth of data to be useable.

In particular you may be interested in Rashmi Sinha's "Interaction Design for Recommender Systems". [hat tip Matt]



February 3, 2003

Hiptop helps show extending the model of attraction

I am already enjoying my Hiptop for much of the reason that I picked it up. I wanted access to information. More importantly I wanted information to be able to follow me. I found information or thought of information I really have been wanting to have access to that information from where ever I am. I wanted the ability to share the information from where I was and have others be able to use that information to better their understanding.

Yes, I have had cellphones and have called others, but the information is not that useable in voice form. The information needed to be convered to data elements that could easily be used and reused. Voice only (at the current time) allows us to hear then act upon the information and not store that information in a searchable repository or to easily share that information back out.

Yes, I have PDAs (Palm-based handhelds), but they need to synch with other devices to share information and the e-mail capabilities were not the best around. The 3rd party applications on the Palm and the fantastic operating system that is fast and small are great features that will be hard to beat by anybody.

I have been looking for a solution to have the information I wanted when I want or need it in my hands. The Hiptop gets me much closer to that goal. I tend to use e-mail to share ideas with myself and others. This weblog is another method of doing the same. Being able to search for an address and get a map is a solid tool to have at all times.

This is a personal quest to have the Model of Attraction (MoA) extend back to myself. The MoA not only helps us think about the attration between the user and information during the finding tasks, to help improve findability, but in phase where the user wants information to stay attracted to them. My Hiptop is my information attraction device. I can push an e-mail to myself that has the name, address, time, and phone number needed to do to a party with friends that have come in from out of town. I can access my Amazon Wishlist when I am in a store to help remember the author or title of a book, CD, or DVD I have been seeking. This bookstore amnesia (or musicstore amnesia) can be a thing of the past. The Hiptop provides me the information in my hand and gives me the access to the information I do not have at hand wirelessly.

There will be some experiments to see if I can improve on the information attraction to keep the information closer to me. Am I getting rid of my Palm? No, as there is information in it that I prefer in the format it is in. I will be keeping my cell phone as it has great reception and is CDMA (I found having a non-dominant cell phone technology is an advantage during emergency times, like being in San Francisco during September 11, 2001, which is a TDMA and GSM dominant city. I was one of a few that had no problem getting a signal to call out). It is rather awkward having three devices with through out the day. We will see how it goes.



January 18, 2003

Model of Attraction moves forward

The upcoming IA Summit in Portland, Oregon is providing me the opportunity to offer the Model of Attraction live and in person. In the coming weeks I will be posting background to this presentation in digestible chunks. You are free to peruse the initial draft of Model of Attraction from March 2002, the Model of Attraction outline from December 2002, and the attraction category here in Off the Top.

Navigation is Broken

Part of the need for developing the Model of Attraction revolves around the broken metaphor of navigation that many IA's put much trust in. Metaphors use a concept that is understood (often not related to the topic at hand) to describe the hard to understand or the new. All metaphors limit understanding as they do not accurately describe the actions and relationships, they only provide a framework that helps understand bits of the whole. The navigation metaphor has been stretched beyond its limits and has limited the possibilities of information structures. We as IAs are worse off by leaning on navigation beyond its narrow boundaries and the users of the sites and the information bound in the sites are worse off by the over reliance on the navigation metaphor.

To see where this discovery began, go to this discussion on IA, navigation, and information space. Pay attention to Stewart Butterfield's comments. In addition navigation does not permit us to think about understanding visual attraction, reuse of information, information access methods outside the PC based Web, mobile access, personalization, content management, or the ability to have a rough cloud of information that follows the user (access to information where and when one needs it). In the Peterme discussion I stated I would sleep on a solution. I repeatedly slept and woke thinking about this problem and fell into the Model of Attraction early last March and have been working with the MoA since then.

I have used the MoA with clients and when mentoring IAs and Web developers. The comprehension is much better when describing the same approach than when using the navigation metaphor. Clients quickly understand the need for controlled vocabularies based on the user's common language and understanding. MoA helps easily explain the need for grouping of information around categories and facets. Card sorting tasks become easy to understand for the clients and helps them assist in the process. Most of the IAs took kit (persona, taxonomy, wireframes, metadata, etc.) are more usable as their need is easily understood by all in the context of attraction.

Scent not Strong

You may be thinking this rough explaination you are getting sounds like Information Scent. You would be right, to some degree. But information scent, like navigation, is a metaphor. Yes, scent breaks too and is quite difficult to use with clients as some things get very confusing for them. Scent helps IAs understand what is going on a little better and there is great research that has come out of the Information Scent community. But when you get down to it scent is a subset of attraction. Scent is one method of attracting or repelling the user toward information they are seeking and keeping extraneous information out of the mix. Scent also has its limits. The scent metaphor works with getting the user to information, but it gets very murky when the information needs metadata (to help augment the attraction between the user and the information they are seeking). Scent and odors have distinct understandings and altering the scents for understanding (metadata) raises many questions from clients as the client tries to understand. Scent does not work well when trying to build information structures for mobile access to information, nor for setting the ability to have the information follow the user (What you want to use a blueberry muffin as a perfume? Don't think so).

More to Come

This only defines MoA by showing the limits of navigation and scent. More understanding is on its way in upcoming weeks and will be put in a presentation format for the IA Summit. Those that are worried, we are not throwing out navigation or scent. We are keeping navigation in its small usable space where it works well. Scent has provided great research and has similar properties to attraction as it is a subset. The Model of Attraction will provide a broader foundation that allows us to move into the future as we build information structures that include possibilities for mobile access, social networks, and true access to information as the user needs it by keeping the information close at hand. The MoA does not solve these problems, but provides a framework that does not break when we work to solve these issues.



Trust in the Friendster and Ryze social networks

I finally got around to joining Ryze a social networking site. After just a few hours I find that I am more impressed with Friendster for many reasons.

Part of my preference of Friendster is the trust factor, which Friendster takes advantage of and Ryze has left off. When I go to add a person to my friend list in Friendster, Friendster sends a note to the person asking permission. Upon approval from the person I wish to link as my friend the person shows up in my friend list. Friendster also provides "introductions" through people on your friends list and people can recommend friends to others. The testimonies on Friendster are a valuable commodity as they must be approved by the person receiving the testimony (granted this can become rigged, but it offers the ability to give a better sense of the person). Friendster also shows the relationship to others in the whole network. These are assets that are very important to me when building trust and components that are missing in Ryze

The focus of the two systems is different. Ryze purports to be a business networking tool, while Friendster is a social networking tool. The lack of the above mentioned features for trust in the Ryze tool seem to make it more vulnerable for abuse or misuse. In a business context trust is very important as investment and decision that can have a determinant impact on success are made from information. People are one conduit of an information flow.

To me, it seems important to have the ability to have a some measure of trust built into a representation of a human relationship that then provides information the user may then act upon. It is also important to know that this relationship is approved or reciprocal People entering my page on Ryze from a Google search may see that I have Peter Morville as a friend. The Ryze tool does not provide a mechanism to verify this is the case. The only method one may have to determine if Peter and I are friends and there is a mutual trust that may be drawn from that relationship is to see if Peter has listed me as one of his friends. The Friendster model asks the person being listed as a friend if they agree to be listed as a friend. This model also makes it easier to find connections between people.

The Friendster tool can help people find others for various reasons or used as a tool to open doors to new music, movies, or interests. In the week or two I have been on Friendster I have found new music to dive into. I have been bugged by two folks to add my music preferences as they are looking for new music to explore. This would also be helpful for Ryze in a business context, but I don't see digital trust mechanisms that would ease this transaction. Ryze is more tool to provide links and correlations for serendipity then a quick way to find people of similar mind sets or people to expand intellectual and/or monetary pursuits.

I will stay with both social networking tools, but I know which tool I have more trust in at the moment. The trust factor is built over time through interactions that ring true to one's own meter or metric for judging. Friendster provides a step up on the trust meter. The best analogy is a sidewalk meeting: Ryze provides a glimpse of two people walking near each other (we do not know the relationship as it could be victim and stalker, friends, or two people that started chatting on the subway); Friendster classifies the relationships of the two or more on the sidewalk and shows the approved relationship as friends.



January 14, 2003

Peel exposes layered storytelling

Design Interact examines the Seattle design firm Peel and their layered storytelling approach to information structures. Layered storytelling is explained:

Layered storytelling means that a site opens much like a film, with a splash of music, photography and animation, but not a lot of information. If you stay on the top level of the site, your experience is similar to watching a documentary on television. But if you click on any topic, you dive down into a more book-like experience, with long texts and additional background information. The idea is that a visitor skims along the surface until he or she finds something interesting and then digs in to read more.

This appoach provides the ability to have a one way interaction with the site as it entertains and informs, but when the user is attracted to a topic, idea, or visual cue they can interact and find out more. I have enjoyed the layered storytelling approach when I have encountered it. It does seem like it would have the same repeat user problems that other multi-media interfaces encounter, in that having to wait for load times before interacting or navigating is usually problematic. Providing an option to use the layered storytelling or providing it the first time by default (but if a user is like me and works with three or four browsers open or working from many computers, setting a cookie to track repeat use will not solve the issue).

This too is worth coming back to as it provides intamacy with the user and a topic. This can help break down some of the dry appearance of some dull topics that are difficult to unwrap, like sciences, urban planning, the history of duct tape, etc.



December 23, 2002

Emergance finally makes my reading list

My other reading on my quick trip to Spokane, Washington included Stephen Johnson's Emergence, which I am finally getting around to. It is a wonderful book that cuts across many fields of expertise and ties them together in a well thought through manner. Not much in the book is really new, but the connections of the cross-currents makes a fun read. It has sparked the Alan Turing interests in me again and has me looking for my Metamagical Themas by Douglas Hofstadter, which must still be in a box. Metamagical opened many of the doors Johnson opens in Emergence, but is a more approachable manner. I will hopefully finish Emergence on my next quick jaunt.



December 10, 2002

Model of Attraction Outline - Version 1

The Model of Attraction ouline version 1 is now posted. The outline has been structured to set up a structure for filling in the blanks and providing a better strucutre for understanding the MoA. Outlines are my foundations for writing more serious works. Outlines help me find holes and provide a structure to rest content upon. This verion is largely attributed a train ride to Philly that allowed me time and untethered space to think, order, and write.

Please comment if you are so inclined. Find holes are areas that do not seem fully fleshed out enough. Thank you in advance.



May 2, 2002

Findability explained

Peter Morville finally puts his findability explanation in writing for all to see (in the wonderful site called Boxes and Arrows). The idea of the term and meaning of findability is growing on me. Findability is a solid lead into the problems of information structure. The explanation of how to start fixing the problems and actions needed to help eradicate the problem can reside in the method/model of attraction (an update to the MOA should be available in two or three weeks, extenuating circumstances have slowed the updates and progress).


April 11, 2002

I have updated Eric Scheid's initial entry of the Metaphor of Attraction at IAWiki. I will try to keep that up to date as well as the MoA information here. I am preparing an update to the information, but as there is an out of town wedding this weekend and other diversions this next week it may be a short time longer.


March 31, 2002

I am looking for a better name for the metaphor of attraction. I am thinking about: Principles of Attraction; Magnetic Informaiton; Information Attraction; Attractability; or something else. Please provide feedback if you have ideas that would help. Thanks.


March 24, 2002

Metaphor of Attraction

Beginning with a discussion with Stewart on Peterme and the encouragement of Lane in another discussion to look for a metaphor other than navigation that could better explain what we do on the Web. Seeing Stewart walk by at SXSW after I had seen some of Josh Davis visual plays I combined the discussion with Stewart with the magnetic attraction Josh showed, which began my thinking about a metaphor of attraction. Magnetism seems like what happens when we put a search term in Google, it attracts information that is draw to the term on to your screen.

Come see where else this metaphor can go in this poorly written for draft of the metaphor of attraction. This is posted to begin a collaboration to dig back and move forward, if that is where this is to go. The writing will improve and the ideas will jell into a better presentation over the next few weeks.



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